Abandonsocios > Análisis y Guías

El hilo de los hacks para videojuegos clásicos

(1/85) > >>

Neville:
Desde que hace unos años descubrí la web Romhacking mi interés por los parches no oficiales para videojuegos clásicos ha aumentado considerablemente. Es una scene muy activa en determinadas plataformas (consolas de 8 y 16 bits sobretodo) y que va mucho más allá de las traducciones al inglés o al castellano, que es la parte que conocía desde antes.

Claro que no todo en esta scene es tan atractivo o tan perfecto. Los parches dependen mucho del juego al que van destinados. Hay juegos para los que prácticamente no hay nada desarrollado, mientras que para otros (como los Castlevania o Final Fantasy) hay tantos parches que se hace difícil decidirse por este o aquel. Demonios, es difícil hasta saber si varios parches son compatibles entre sí.

Es algo que tiene que apabullar por fuerza a los novatos o los que se interesen solamente por las mejoras para este o aquel juego. En reddit hace algunas semanas que el usuario Lem ha ido compilando listas de los parches que más le gustan por plataformas. No sé hasta cuándo va a seguir haciéndolo, porque es un montón de curro, pero mientras me ha parecido buena idea irlas poniendo aquí también. Y también podéis aprovechar el hilo para poner vuestros favoritos o comentar vuestras experiencias con los parches para tal juego / sistema.

Game Boy / Game Boy Color

Spoiler (click para mostrar/ocultar)
Nintendo Game Boy
Improvement Hacks

    Bonk's Revenge | Unaltered Thief Sprites | Restores the original unaltered sprites of Bonk’s thief form from the Japanese version.

    Castlevania: The Adventure | CVA Quick Fix | Increases walking/jumping speed, and you don't lose whip power-ups when hit by enemies. Other minor improvements.

    Castlevania II: Belmont's Revenge | Speed Hack | Improves Simon Belmont's walking/jumping speed.

    The Final Fantasy Legend | Proper-caser + Skill Fix | Clarifies a handful of item and skill names, and rewrites the menu text to use proper case rather than all caps. The second patch fixes the stats of ESP, King's Shield, and the Glass Sword.

    Final Fantasy Legend II | Text Update | Names and terms have been updated to more closely match the original Japanese, multiple abilities no longer have the same name, and in battle messages, the word “damage” is no longer plural.

    Legend of the River King GB | Revision | Fixes several bugs and improves the mechanic of reeling in a line so that it matches later games in the series.

    Metroid II: Return of Samus | EJRTQ Colorization | A total conversion into a gorgeous Game Boy Color game.

    Super Mario Land 2: 6 Golden Coins | Super Mario Land 2 DX | Colorizes SML2, lets you play as Luigi (with different physics) and removes the lag. (There is a Super Mario Land colorization too, but the colors causes lag that makes the game frustrating to play.)

Translation Patches

    Bomberman GB 3 | Bomberman GB 3 | "It's not really something special or so, I just wanted to include one Bomberman game on my GB rom collection. And I found this to be the best one for it." -u/eXoRainbow

    Cave Noire | Cave Noire | A really neat idea for “on the go” dungeon crawling, especially if you want to actually finish a run on your lunch break.

    Chalvo 55: Super Puzzle Action | Chalvo 55: Super Puzzle Action | An action/puzzle game where you play as a robot named Chalvo, who can transform himself into a bouncing ball.

    Ikari no Yousai 2 | Fortress of Fury 2 | A complete translation patch for the sequel to Fortified Zone.

    Kaeru no Tame ni Kane wa Naru | For the Frog the Bell Tolls | You play as a prince turned into a frog by a witch. A funny and unusual game. Link’s Awakening used the same engine.

    Makaimura Gaiden: Demon Darkness | Gargoyle's Quest II: Demon Darkness | A port of the NES Gargoyle's Quest II, with two new levels and two new abilities.x

    Nekketsu Kouha Kunio-kun: Bangai Rantou Hen | Hot-Blooded Tough Guy Kunio: The Further Brawls | Originally localized as Double Dragon II with graphics, music, and story changes.

    Red Arremer: Makaimura Gaiden | Gargoyle's Quest | A re-translation, much more accurate and complete than the official localization.

    Ultraman Ball | Ultraman Ball | Based on an abandoned NES sequel to Armadillo, Ultraman can turn into a ball and roll around, bounce, kill enemies, and break blocks.

Nintendo Game Boy Color
Improvement Hacks

    Castlevania: The Adventure | Konami Col. Autoboot | Turns Konami GB Collection Vol. 1 into a standalone Castlevania game. Includes hiro1112's speed hacks.

    Castlevania II: Belmont's Revenge | Konami Col. Autoboot | Turns Konami GB Collection Vol. 5 into a standalone Castlevania game. Includes Silver X's speed hacks.

    The Legend of Zelda: Link's Awakening DX | Restoration + Quality of Life Improvements + Photo Album Translation + Font Improvement | Undoes censorship; no more item pop-up text and low health beeping; translates Japanese text in in the photo album; swaps the italics font with the one from the Oracle games. (There is a "Redux" hack that is basically all of these in one, but it uses a buggier version of the game.)

    The Legend of Zelda: Oracle of Ages | Force GBA Enhanced Mode + GBC Palettes | The first patch unlocks the GBA-exclusive store, and the second switches from the lighter GBA palette back to the original GBC colors.

    The Legend of Zelda: Oracle of Seasons | Force GBA Enhanced Mode + GBC Palettes | The first patch unlocks the GBA-exclusive store, and the second switches from the lighter GBA palette back to the original GBC colors.

    Lufia: The Legend Returns | Text Cleanup + Run Toggle | Corrects almost all of the typos translation errors in the dialogue and menus. Running can be toggled on and off.

    Shantae | Force GBA Enhanced Mode + GBC Palettes | Unlocks the GBA-exclusive Tinkerbat transformation, but preserves the darker GBC palette.

    Super Mario Bros. Deluxe | NES Triangle Patch | Replaces most of the triangle wave approximations with a proper NES-style triangle wave, making the game sound more like the NES original.

    Wario Land II | Enhanced Graphics | Fixes graphical errors on Wario and many enemies, enhances Wario’s colors to resemble Wario Land 3’s color pattern, penguin enemies hold beer like the Japanese uncensored version, and fixes an unbreakable wall bug.

    Wendy: Every Witch Way | Force GBA Enhanced Mode | Unlocks “Advance World” which includes 3 levels exclusive to the GBA .

Translation Patches

    Balloon Fight GB | Balloon Kid | A Game Boy Color remake of Balloon Kid for the Game Boy, only released in Japan.

    Grandia: Parallel Trippers | Adventurous Translations | A 2D spin-off of the Saturn and Playstation RPG Grandia, released only in Japan.

    Little Magic | Little Magic | A puzzle game cross between Sokoban and Adventures of Lolo, you're trying a witch trying to move a heart through a maze.

    Survival Kids 2: Dasshutsu!! Futago Shima! | Survival Kids 2: Escape the Twin Islands | Japan-only sequel to the GBC cult-classic survival game.


Fuente aquí.

Nintendo Entertainment System / Famicom

Spoiler (click para mostrar/ocultar)
Nintendo Entertainment System / Famicom
Improvement Hacks

    Abadox: The Deadly Inner War | Abadox | A simple bugfix for the airlock graphical glitch in the intro animation.

    Batman: The Video Game | Tweaked Edition | Mostly a color hack. Batman's suit is now gray instead of blue and purple. Some minor text edits too.

    Batman: Return of the Joker | Movement Hack | Fixes the walking animation delay and slippery stopping to make Batman's movement feel a lot more controllable. The game is still hard, but not unfair anymore.

    The Battle of Olympus | SRAM Saving Edition & Rebalanced | Attempts to modernize the beloved cult classic by giving it SRAM saving plus various re-balancing adjustments.

    Bionic Commando | Bionic Commando '99 | Reverts censoring and corrects a few errors in the script. Play this if you are nostalgic for the original English script, or the translation patch below if you want a from-scratch retranslation.

    Castlevania | Improved Controls | Modernizes the control scheme to make it more like Symphony of the Night and Mega Man, allowing the player more control while in the air.

    Castlevania II: Simon's Quest | English Re-translation (+Map) | One of my go-to examples of what improvement patches can be. Even if you hated Simon's Quest, do yourself a favor and play this. (I put it here instead of under translations because it's so much more than just a re-translation. Also, you patch the US rom.)

    Crystalis | Screen Shake Fix + Rebalanced + Proofread + Computer Repair | The first patch fixes a screen shaking bug. Rebalanced removes the level check that prevents you from killing enemies unless you've reached the right level, and tweaks sword damage and magic spell costs a bit. Proofread address bad grammar and spelling as much as possible, and the final patch fixes a tile glitch in the beginning of the game.

    DuckTales | Restoration | Restores some features lost between the prototype cartridge and the retail release, and recolors some sprites to better match their cartoon appearances.

    DuckTales 2 | Sprite Fix | Some tiny sprite fixes, inessential but nice to have..

    Faxanadu | Restoration | Bug fixes (including the pendant bug), adds game saving, uncensors graphics and features.

    Final Fantasy | Restored + Rejiggered + Debalance + Sprite Touch-ups & Rebalancing + Font Options | There is no single perfect FFI hack that gets everything right, but this is the combo I like. Restored: the most popular re-translation, bug-fix, rebalancing, and enhancement patch. Rejiggered: changes battles to an ATB system like later FF games. Debalance: reinstates the missing peninsula of power and reverts shop changes from Restored. Sprite Touch-ups & Rebalancing: fixes numerous sprite glitches and rebalances the thief/ninja and monk/master. Font Options: replaces the so-so Restored font with a few different choices (I prefer FFIII's font).

    Gargoyle's Quest II: The Demon Darkness | Demonic Restoration | Restores some of the “demonic” references edited out of the US release.

    Ghostbusters | The Real Ghostbusters Remastered | A total overhaul of graphics, gameplay, and performance, to make the game actually playable. Still not a masterpiece, but this is what Ghostbusters on NES should have been.

    Golgo 13: Top Secret Episode | Anticensorship | A surprisingly mature game for the NES, awkward, weird, and yet fascinating, like a bizarro James Bond game. References to Nazi's, Hitler, and women undressing have been restored.

    The Goonies II | Revised Design | Easier for new players, with changes even veterans can enjoy: faster text, better controls, start-button map screen, quick guide and plot setting screen, rearranged HUD, and more!

    The Guardian Legend | SRAM Saving Edition | Adds SRAM saving function as well as retaining the ability to use passwords.

    The Legend of Zelda | Zelda 1 Redux | Still in beta, this hack overhauls Zelda 1 in just about every way, without going too far. Too many modifications to list here, so check out the link to the link, where you can track the progress and download the latest release.

    Mega Man | No Skid + Remastered | The first patch disables Mega Man’s deceleration animation, making him stop in place like MM3 and onward. His acceleration is unchanged. Remastered upgrades some graphics, adds saving/loading, removes scores and score balls, and select toggles between obtained weapons.

    Mega Man 2 | No Skid | Disables Mega Man’s deceleration animation, making him stop in place like MM3 and onward. His acceleration is unchanged.

    Mega Man 3 | Improvement | Too many improvements to list. Just play it, it's considered one of the greatest improvement hacks of all time. Used as the basis for other hacks, such as the awesome Revamped (which is more of a MM3 remake than an improvement patch).

    Metroid | mOTHER + mOTHER+99 | The first combines three hacks that add numerous features: a minimap, saving, updated running animation, updated graphics, and new animations. The second patch gives you full health and energy tanks when you start or continue the game, like every other Metroid game (no more farming for health at the start of every game).

    Might and Magic: Secret of the Inner Sanctum | Fixer | Repairs a few small text issues.

    Mother | 25th Faithful Edition + Re-Faithful | A must-play game, made even better with patches. The graphics, sprites, and overworld have been beautifully redrawn, and the English script has been replaced with a much better translation. Because Faithful nerfs the core mechanics too heavily, I recommend Re-Faithful, which reverts the character and enemy stats to their original values, but reduces the tedious encounter rate slightly and rewards 25% more XP per battle. If you somehow didn't know, Earthbound on SNES is this game's sequel.

    New Ghostbusters II | New Ghostbusters II Plus | Never released in NA, this is the Ghostbusters game we all wanted back in the day. The Plus patch tweaks graphics and colors to extract a little more awesome out of the game. Now all we need is a "hard" hack to increase the difficulty.

    Ninja Gaiden | Updated | No major changes, but the biggest are: some out-of-place enemies have been replaced with ones better suited to their levels, and some damages have been changed (for example, birds do 1 damage instead of 3, but Bomberhead's sickle does 2 instead of 1). Still hard af, but more fair.

    River City Ransom | Improvement | A small hack with an improved font, corrected player palette on select screen, and fixed some spelling and capitalization mistakes.

    StarTropics | Mapper Fix + Music Fix + No Movement Delay + Refined Mike Sprite | Apply the Mapper Fix first so that you can apply the other patches to: fix the broken island map music and an ending tune, remove Mike's 8-frame movement delay, improve Mike's sprites.

    Strider | Proofread | Corrects the numerous spelling, grammatical, and punctuation errors. This is still not the best home-console Strider by far, but if you have an affinity for it like I do, here it is with a cleaned up script.

    Super Mario Bros. | Spiny Egg Speed Patch | According to The Cutting Room Floor, Lakitu's spiny eggs are bugged. Instead of falling straight down, they were supposed to be thrown at angles. The patch available at tcrf.net fixes that bug.

    Super Mario Bros. 2 | SMB2 Improvement | Restores the bugged sound effect that’s supposed to play when you die, restores the missing 8th animation frame for tiles, and a few misspellings. Works on Rev A (PRG1) too, which fixed a game-breaking bug.

    Super Mario Bros. 3 | Battery Hack + Item Slot Hack + Graphics Update | An SRAM hack lets you reset or power off the emulator to save progress for next time. Adds an item slot to the game like Super Mario World, so you can swap between two items. Replaces the blocky, upscaled sprites Nintendo reused with properly-scaled, smoother sprites.

    Super Pitfall | 30th Anniversary Edition | If I had to pick one improvement patch to represent them all, I would pick one that turns a terribly unplayable game into a good game, and this would be a great candidate. If you've never played Super Pitfall, play this. If you played and hated Super Pitfall, play this.

    Super Turrican | Super Turrican Plus | Fixes the problems with the scroll when you walk, simplifies the controls, changes the sprite of Turrican, and a few other little improvements to make the game more enjoyable.

    Teenage Mutant Ninja Turtles | Cowabunga Edition | An SRAM hack. Whenever you complete an area, the game will save everything for you. To continue where you left off, just hold the A button when you press Start on the title screen.

    Teenage Mutant Ninja Turtles II: The Arcade Game | Revamped | Changes and fixes graphics, colors, and text to more closely match the arcade game.

    Teenage Mutant Ninja Turtles III: The Manhattan Project | Minor Fixes | Some color changes, and restores the ability to adjust the number of continues.

    Wolverine | Easy Version + Good Claws | Gives you some recovery time when you are damaged, and Logan's claws do not reduce his strength when used. I wonder what AVGN would think.

    Zelda II: the Adventure of Link | Zelda II Redux | A Redux patch from the author of Zelda 1 Redux. Also still in beta, but check it out, it's an incredible achievement in romhacking already.

Translation Patches

    Akumajo Densetsu | Castlevania III: Dracula's Curse + Castlevania III Bugfixes | Translated from scratch from the original script, with localized names to match the US release. Add the AD bugfixes patch to correct some graphical oversights.

    Akumajo Special: Boku Dracula-kun | Castlevania Special: Kid Dracula | Updated from the 10-year-old Vice translation. This game is a gem.

    Bio Miracle Bokutte Upa | Bio Miracle Baby Upa!! | A charming and very playable platformer about a baby. No seriously. It's great!

    Chaos World | Chaos World | A forward-thinking Famicom RPG full of religion, implied prostitution, and violence. No wonder NOA never localized it.

    Chojin Sentai Jetman | Bird Squadron Jetman | A short, easy, but fun action platformer.

    Cocoron | Cocoron | A unique platformer with customizable characters, great graphics, and great music.

    Contra | Contra | The Japanese version of Contra actually has cut scenes!

    Cosmic Epsilon | Cosmic Epsilon | Translation patch of this action rail shooter, similar to Space Harrier. Impressive graphics.

    Crisis Force | Crisis Force | A fantastic vertical shooter, one of the best on the system.

    Digital Devil Monogatari: Megami Tensei | Digital Devil Story: Megami Tensei | The first entry in the Megaten series, a first-person dungeon crawler where you recruit your demon opponents to join you in battle. (Just a heads up, there are a few rare bugs still to be fixed.)

    Downtown Special: Kunio-kun no Jidaigeki Dayo Zen'in Shugo! | Technos Samurai: Downtown Special! | The J-only sequel to River City Ransom, set in feudal Japan. The patch mimics Working Design's "Will it play in Peoria?" style with a loose, Westernized localization instead of a more accurate translation.

    Famicom Wars | Famicom Wars | The first game in the turn-based strategy Wars series, which finally made its way to the states with Advance Wars for the GBA. The turn-based system used here is most similar to Fire Emblem.

    Final Fantasy II | Final Fantasy II | An English version with a much more accurate script, with official Square Enix names and terminology for the characters, items, etc.

    Final Fantasy III | Final Fantasy III | Aims to be an accurate translation that also uses Square Enix’s terminology for its modern remakes of that game. Influenced by the DS remake, but the only information expressed by characters is strictly limited to information that was in the original Japanese script.

    Fuzzical Fighter | Fuzzical Fighter | A side-scrolling shooter with RPG elements.

    Ganbare Goemon! Karakuri Dochu | Ganbare Goemon! | The second in a series of Japan-only action-adventure games. You might be familiar with the Super Famicom, known in NA and Europe as The Legend of the Mystical Ninja.

    Ganbare Goemon 2 | Ganbare Goemon 2 | More beat 'em up Goemon goodness.

    Ganbare Goemon Gaiden: Kieta Ogon Kiseru | Ganbare Goemon Gaiden: The Missing Golden Pipe + Credits Fix | A Goemon spin-off RPG. Great music and animation make up for a relatively easy challenge, aside from the confusing dungeon layouts. Second patch fixes a bug in the end credits.

    Ganbare Goemon Gaiden 2: Tenka no Zaiho | Ganbare Goemon Gaiden 2: Treasures of the World | The second and final Goemon RPG. More difficult than the first, with even more maze-like dungeons.

    Getsu Fuma Den | The Legend of Fuma | A Castlevania-like action platformer. This is the newest translation, which improves upon the 20-year-old RPGe hack by expanding the rom to make room for more script and other quality-of-life improvements.

    God Slayer: Haruka Tenku no Sonata | God Slayer: Sonata of the Distant Heavens + Screen Shake Fix + Computer Repair | The original Japanese version of Crystalis, re-translated to undo the censorship and restore missing lines of dialogue. The second patch fixes a screen shaking bug, and the third patch fixes some glitchy graphics at the start of the game.

    Hitler no Fukkatsu: Top Secret | Bionic Commando: Return of Hitler | This is a complete re-translation of the original Japanese version of Bionic Commando. The German accents can be a little hard to decipher at first, but all-in-all it's a good effort.

    Holy Diver | Holy Diver + Easy (Optional) | A platforming action video game with some rad references to rock musicians. While not a Metroidvania, gameplay can be compared to Metroid in the combat, with an art style reminiscent of Castlevania. This game is Battletoads/Ninja Gaiden difficult, so you can apply an "Easy" patch if you need to that increases your starting HP and lives from 3 to 5.

    Kaiketsu Yanchamaru 3: Taiketsu! Zoringen | Kid Niki 3 + MMC-3 Hack + Addendum | A really cool game, not as great as the arcade version, but the best console sequel by far. Apply all three patches in the above order to have everything translated properly.

    Konami Wai Wai World | Konami Wai Wai World + Centered Camera | An action platforming mash-up of Konami game franchises and characters. Simon Belmont, Goemon, and Mikey from the Goonies all make appearances, among others. Be sure to apply the centered camera hack or you'll be frustrated.

    Konami Wai Wai World 2: SOS!! Parsley Jo | Wai Wai World 2: SOS!! Parsley Castle | More Wai Wai action spoofs of Konami games.

    Kyatto Ninden Teyande | Samurai Pizza Cats | Platformer based on the TV show. There are two patch options: a straight translation of the game, and another that is much closer to the spirit of the US adaptation of the TV show and takes liberties with the script.

    Lagrange Point | Lagrange Point + Title Screen Star Field | A cool, huge, scifi RPG with some of the best-sounding music on the NES. Restores some disabled code for an animated star field behind the title screen.

    Magical Kid's Doropie | Magical Doropie | Basically a hard-as-hell Mega Man rip-off. It was called The Krion Conquest outside of Japan, minus cut scenes and continues.

    Maten Douji | Tendou: Heavenly Child | A largely forgotten action platformer, originally released in NA as Conquest of the Crystal Palace. Some would even call this a hidden gem. The Japanese release has creepier graphics in places and is a little harder throughout. Definitely worth checking out.

    Minelvaton Saga: Ragon no Fukkatsu | Minelvaton Saga: Ragon's Revival | The first game in a trilogy of RPGs, followed by the two Silva Sagas. The battle system is different than the sequels, it's like the first few Ys games where you run into the sides of enemies to defeat them. A love-it-or-hate-it game.

    Mitsume ga Toru | The Three-Eyed One | Plays like the first Mega Man, but he shoots bullets from his third eye instead of his arm cannon.

    Moon Crystal | Moon Crystal | An action platformer inspired by Prince of Persia. A short, sometimes frustrating, game that is still worth playing, and the fan translation is good enough to feel like an official localization.

    Mugen Senshi Valis | Valis - The Fantasm Soldier | Not just a translation, but a hack with added features, including a map with the exits marked, up and down exits alert you on-screen to their presence, and you take half damage, making things a lot more fair. This is a big step towards what the game should’ve been like in the first place.

    Radia Senki: Reimeihen | Chronicle of the Radia War | A real-time RPG, like a mix of Secret of Mana and Chrono Trigger.

    Silva Saga | Silva Saga | A good Dragon Quest clone for the Famicom. The sequel to Minelvaton Saga, it's a little on the easy side with minimal grinding.

    Sweet Home | Sweet Home | A new translation for this precursor to Resident Evil by Capcom. Places greater emphasis on using items to puzzle-solve than fighting. Actually, you are far more likely to die in the game itself than in a battle. The graphics are really nice, too. It’s a great game.

    Splatterhouse: Wanpaku Graffiti | Splatterhouse: Super Deformed | A satirical chibi take on the Splatterhouse games.

    Takahashi Meijin no Boken Jima IV | Adventure Island 4 | More of an action/adventure than previous Adventure Island games, closer in play style to the Wonder Boy series.

    Tokkyu Shirei Solbrain | Super Rescue Solbrain + Extra Music| The original JP version of Shatterhand. Different Area C and some boss differences. The second patch replaces the duplicate music in Area F with the new music from the NA Area C.

    Wagyan Land | Wagyan Land | If you’ve played Kero Kero Keroppi’s Great Big Adventure 2, you know exactly what to expect. You shoot things at enemies, and you play some kind of funky game with the boss, instead of actually fighting him.

    Wagyan Land 2 | Wagyan Land 2 + Addendum | A fun sequel, which is almost fully translated after applying the two patches. However, an alternate ending was removed by the original translator because he couldn't reach it.

    Yume Penguin Monogatari | Dream Penguin Adventure | It would be a typical old platformer, except for the fact that you’re a penguin. And, your goal is to lose weight to get back in good with your chicky penguin. And all the bad guys? They throw FOOD at you! So you have to avoid the food, because that makes you get fat and die.


Fuente aquí.


Sega Master System & Game Gear

Spoiler (click para mostrar/ocultar)
Improvement Hacks

    Alex Kidd in Miracle World | burger and more + reverse controls | Puts in the hamburger graphics from the 1990 release, fixes the money bag icon, and the Janken petrification graphic. Also reverses the controls (I = punch, II = jump) to match pretty much every other platformer of the era.

    Battle Out Run | FM - Mod | Enables the hidden FM soundtrack.

    Golvellius | SRAM save w/ 6 enemies | When you visit Winkle, or die, the game auto-saves, so you can continue from that spot next time. Also fixes a map bug. The original patch reduced the number of enemies per screen from 6 to 4, but this addendum restores the enemy count.

    Rainbow Islands: The Story of Bubble Bobble 2 | Good Ending Bug Fix | A fix for a bug in the EU release that prevented you from completing the game and achieving the good ending.

    Sonic the Hedgehog | FM | FM music using the YM2413 chip (PSG music can be toggled at the title screen by pressing the Pause button).

    Space Harrier | Arcade Voices | Replaces the voice samples with data taken from the original arcade game, played using high-quality pcmenc data.

    Spellcaster | SRAM save | Add an auto-save into SRAM. Auto-load with “Continue”.

    Wonder Boy III: The Dragon's Trap | SRAM Save + Credits Fix + FM | Adds auto-saving when you visit the password pig, gives a quality-control pass to the credits, and enables FM audio.

    Wonder Boy in Monster World | SRAM / Pad / Enhancement hack | Save and continue your game, modifies the color palette to be less-garish, and auto-detects gamepad type.

    Ys: The Vanished Omens | FM sound patch | Adds the FM sound back into the game, and changes the names back to their proper Ys names and in proper case.

Translation Patches

    Argos no Juujiken | Legendary Warrior Rygar | Platformer based on the arcade game Argos no Senshi (Rygar in the west).

    High School! Kimengumi | High School! Kimengumi | Basically, the point of the game is to disable members of the Kimengumi using items and tie them up with rope. Get all five, and you can complete the game. If you feel up to it, you can try and pick bonus items to improve your score, too. However, you will have to avoid the random students roaming the classrooms, because touching them kills you instantly.

    Hokuto no Ken | Fist of the North Star | A beat 'em up, and one of the best early Master System titles, based on the TV anime Fist of the North Star. It was changed for export and re-titled “Black Belt”. Both versions are worth playing.

    Hoshi wo Sagashite... | Searching the Stars: The Story of Mio | Point-and-click adventure about returning a cute alien to his home planet.

    Phantasy Star | Phantasy Star | A very nice fan translation, with some quality of life improvements thrown in. The best of all, because it's the JP rom, you can switch from PSG to FM sound. Whichever you like more, this patch has you covered. The author has resumed work on the patch, adding some quality of life improvements. Progress can be followed here, and the beta patch downloaded here.

    Solomon no Kagi: Oujo Rihita no Namida | Solomon's Key: The Tears of Princess Lihita | A translated title screen for the SMS port of the NES port of the arcade game. A little lag in the jumps makes this a less than ideal choice for such a brutally difficult game.

    Sukeban Deka II: Shoujo Tekkamen Densetsu | Sukeban Deka II - Shoujo Tekkamen Densetsu | Point-and-click adventure with some brawling sections. The main character uses a metal yo-yo as a weapon.

Sega Game Gear
Improvement Hacks

    Sonic the Hedgehog | SMS Style Edition | Modifies Sonic’s sprite to be closer to the Master System original. A nice improvement.

Translation Patches

    Godzilla: Kaijuu Daishingeki | Godzilla: Monsters Attack | Hybrid strategy/fighting game, featuring 5 missions based on Godzilla films. You can choose to play as either the monsters trying to destroy a city, or the humans trying to protect it. Unit movement plays out in a turn-based strategic view, while combat takes place in action-based one-on-one fights.

    Kishin Douji Zenki | Demon Child Zenki | Action platformer with branching pathways, where you choose from two different characters at the start of each stage.

    Lunar: Sanposuru Gakuen | Lunar: Walking School | A Lunar game for Game Gear. Well, not exactly. The battle system is more Dragon Quest than Lunar, and the music and story are simplified. The RHDN description calls it "watered-down" and that's not inaccurate... but I still think it's one of the better games on the system.

    Mado Monogatari I: Mittsu no Mado-kyu | Sorcery Saga I: 3 Magic Spheres + TitleScreen | The first in a series of "cute" dungeon crawlers, ported from PC. Has a few unique features compared to other games in the genre. There is no HP or MP, instead Arle's portrait and the music indicate her status. There are also no physical attacks, only magic. Probably best known as the basis for the Puyo Puyo series.

    Mado Monogatari II: Arle 16-Sai | Sorcery Saga II: Arle, Age 16 | The second in the series. A much more whimsical and funny version compared to the darker and more violent PC original.

    Mado Monogatari III: Kyuukyoku Joou-sama | Sorcery Saga III: The Ultimate Queen | Like previous games in the series, this port bears little resemblance to the original, going instead for a "cute" aesthetic. If you can get into it, you'll find this to be a fun little series of dungeon crawlers.

    Mado Monogatari A: Dokidoki Vacation | Sorcery Saga A: Vivacious Vacation | A prequel to the original trilogy and the last in the series ported to the Game Gear. Strangely balanced, it's harder than MMII at first but gets progressively easier.

    Megami Tensei Gaiden: Last Bible | Megami Tensei Gaiden: Last Bible | A Megaten game for GG, the beginning of the Last Bible series, moving the setting from modern day to medieval times. Play this instead of the official, but inferior, Game Boy Color localization (called Revelations: The Demon Slayer).

    Megami Tensei Gaiden: Last Bible Special | Megami Tensei Gaiden: Last Bible Special | Not only has everything been translated, but some improvements to the game have been made as well, such as making the enemy encounter rates more reasonable and incorporating faster turning in the dungeons (as it was very slow by default).

    Moldorian: Hikari to Yami no Sister | Moldorian: The Sisters of Light and Darkness | Finally translated! A really nice JRPG with detailed art, an unusual combat system, and soundtrack by Hitoshi Sakimoto. The patch even comes with a scanslation of the manual, with crucial battle mechanics explained in it.

    Phantasy Star Adventure | Phantasy Star Adventure | This game is kinda like what would happen if Shadowgate were set in the universe of Phantasy Star, except more complicated because there’s more interaction, there’s shops and stuff, and you don’t have a torch that kills you every time it decides to sputter out. And the puzzles are niftier. But stop reading and everyone go play. This is a helluva fun game. (Warning: the password system doesn't work, but the game is short enough to complete in one sitting. Or use savestates.)

    Royal Stone: Hirakareshi Toki no Tobira | Royal Stone | Released late in Game Gear's life, this SRPG is one of the best-looking titles for the system. The sequel to Crystal Warriors, which got a US release.

    Sassou Shounen Eiyuuden: Coca-Cola Kid | Coca-Cola Kid | Platformer from the folks who brought you Sonic Chaos. A surprisingly fun game for what's basically a Coke commercial.

    Shining Force Gaiden: Final Conflict | Shining Force Gaiden: Final Conflict | A series of fantasy strategy battles in the Shining Force universe. Unlike the Genesis titles, there are no town-exploration scenes, so you spend most of your time just fighting battles or watching cutscenes. If you haven’t played the first two, be warned that you may feel like you’re being thrown into the middle of a story without any idea who anyone is.

    Sylvan Tale | Sylvan Tale | Action RPGs (such as this one) are rare, and good action RPGs are rare indeed. This is a damn fine action RPG. The music is simply awesome, especially considering the system (with one small exception, so make sure to apply the included menu music patch too), the graphics are very well done, and the gameplay’s there. It’s all there. There’s even a plot, too.

    Tails Adventure | Tails Adventure - SMS Deluxe | A Game-Gear-to-Master-System hack of this excellent platformer/action-RPG hybrid, going beyond a mere conversion to become a full-blown port. Tons of graphical and level tweaks make the game really shine on a big screen. Instead of linking to the hack itself, I've linked to an addendum patch on the SMS Power! forum, which adds support for a Mega Drive gamepad so that you can pause the game with the start button.


Fuente aquí.

Si os interesa algún juego / parche de los que dice visitad la fuente, porque Lem se ha molestado en poner los enlaces apropiados en cada caso.

Notad también que Lem es anglo-palante, así que no menciona traducciones al castellano de juegos. Es algo que daría para listas bien largas.

Neville:
Aprovecho para mencionar algunos de mis parches favoritos:

1) Super Mario Land DX

Lem menciona el proyecto de "colorización" de la segunda parte para Game Boy, pero a mí el que me vuelve loco es el de la primera parte.



Básicamente convierte el juego de Game Boy a uno de Game Boy Color. Y creo que han puesto una atención increíble a la paleta, es una maravilla.

2) Star Wars Easy y The Empire Strikes Back Easy.



Estos también los menciona el bueno de Lem. La verdad es que los juegos de Star Wars para NES son una gozada, pero hoy día (y bueno, entonces también) parecen demasiado difíciles. Estos parches retocan el nivel de daño que sufre nuestro personaje y algunos parámetros más para facilitarnos las cosas.


3) Bionic Commando - Traducción del japonés al inglés.



Un juego de NES que, como muchos otros, llegó con variaciones a occidente... esta traducción de la ROM japonesa le devuelve todo su esplendor... y sus referencias a los nazis.


4) Streets of Rage III - Traducción del japonés al inglés.



Las versiones occidentales del "Streets of Rage III" para Mega Drive no quedaron muy bien. Se recortó bastante la historia y (creo) hay algunas cosas censuradas. Supongo que se podrían añadir estas cosas a una ROM occidental, pero seguramente lo más sensato es lo que han hecho aquí, que es traducir al inglés la versión japonesa del juego, "Bare Knuckle III".


5) Turrican - Health fix and unlimited continues



La versión Mega Drive del Turrican no está mal del todo. Si al menos alguien hiciera algo con la dificultad de la primera fase... porque no es justo que el tocar a un enemigo te deje ya a las puertas de la muerte. Así, ¿quién puede permitirse explorar el juego como es debido? ¡Y no hablemos ya de derrotar a Morgul!

Pues ya está hecho. Y este otro parche también hace algo parecido, y ya puestos mejora los colores del juego.

Gelon:
Romhacking es mi vicio semanal particular. Además estamos en época de bonanza para las traducciones, tanto en calidad como en cantidad.

También suelo comentar las novedades, mayormente traducciones, en Neogaf.

https://www.neogaf.com/threads/the-game-hacks-translations-thread.1503460/

SenhorX:
Vaya vicios le voy a pegar a ese Alex Kidd, Sonic y Wonder Boy III para la Master madre mía. Muchas gracias por el aviso! Recuerdo que mi versión de Alex Kidd, que venía grabado en la memoria de la consola si tenía hamburguesa, del resto no me acuerdo. Tengo que rescatar del trastero la Master System II a ver si todavia funciona jeje.

Neville:
Para Master System he visto que hay varios parches que dejan escuchar el sonido FM de los juegos... por lo visto el accesorio de sonido FM no salió en occidente, y al hacer los cartuchos occidentales simplemente bloqueaban esa parte del código.

Nada que un programador competente no pueda deshacer :ja2si:

Navegación

[0] Índice de Mensajes

[#] Página Siguiente

Ir a la versión completa