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Mensajes - institution

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Hi institution.  Thank you for your Rex Nebular tools! I am using them for the translation of the game. ;)
Hey, good to hear!

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Mpskit can now both unpack and pack part of MCC+WMCC.MCC file pair. This part contain all the buttons from main menu and character creation. Colors in unpacked images are mixed but they will work correctly in-game. Also images cannot be resized.

This should allow to modify text labels on buttons albeit with some difficulty (because of mixed colors). I tested it briefly and there is an issue in main menu with left gargoyle (http://imgur.com/a/SK5jX). If xebax or someone else decides to continue with translation I can try to fix it.

Decoder source code is in mpskit/mcc.py file. I can also describe format in more detail if requested.

That was challenging and I learned a lot. I'm impressed with your love to old games like this one and I can totally relate (trying to remake Sid Meier Colonization myself). So thank you, especially xebax for keeping them alive. Also thanks raulpuro for pointing my attention to this thread.

https://github.com/institution/mpskit

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Hello, I hope it's ok to post in English here.

I looked into this game and found that fonts are located in files: HVR08, TMB10, TMB12, TMR10, TMR12, TMR14. Decoded glyphs: http://imgur.com/a/gNwg4. A simple decoder is available in: https://github.com/institution/mpskit (source code in lff.py if you are interested in details). File format looks standard and was probably used in other games so maybe existing tools can edit it.



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