Bienvenidos a Abandonsocios: El Portal de los Juegos Antiguos
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Copyright infringementThere was a patent case over the DOS port by Unlimited Software, the porting division of Distinctive Software. Accolade, for whom Distinctive had written The Duel: Test Drive II sought a preliminary injunction against Distinctive Software. It did not deal with the general look of the game, but rather the underlying source code.Distinctive used some of the underlying "computer code" from The Duel for the OutRun DOS port, which Accolade challenged as an infringement of their copyright. Distinctive argued that these were standard libraries and routines, re-used in different games only for the sake of not having to reprogram them. Also, they claimed Accolade never contemplated the transfer of copyright in the library codes and, even if it did, the codes were not subject to copyright protection in the first place.Ultimately, Accolade lost the case because the licensing agreement only referred to the concept and design of the game, but not the underlying codes.
https://segaretro.org/Sega_v._Accolade
Sí, hubo juicio y todo. En MobyGames lo explican con más detalle:CitarCopyright infringementThere was a patent case over the DOS port by Unlimited Software, the porting division of Distinctive Software. Accolade, for whom Distinctive had written The Duel: Test Drive II sought a preliminary injunction against Distinctive Software. It did not deal with the general look of the game, but rather the underlying source code.Distinctive used some of the underlying "computer code" from The Duel for the OutRun DOS port, which Accolade challenged as an infringement of their copyright. Distinctive argued that these were standard libraries and routines, re-used in different games only for the sake of not having to reprogram them. Also, they claimed Accolade never contemplated the transfer of copyright in the library codes and, even if it did, the codes were not subject to copyright protection in the first place.Ultimately, Accolade lost the case because the licensing agreement only referred to the concept and design of the game, but not the underlying codes.Aunque no involucró a SEGA, fue un pleito entre Unlimited Software, la compañía que desarrolló el juego (y había portado antes "Test Drive II" para Accolade) y Accolade, que decía que habían usado código de su propiedad para la conversión de "Outrun". Finalmente Accolade perdió el juicio.