
Advanced Dungeons & Dragons (Collector's Edition)
Published by: WizardWorks Software
Developed by: Strategic Simulations, Inc.
Released: 1994
Platform: DOS
Genre: Adventure, Role-Playing (RPG)
Description:
WizardWorks may produce a lot of shovelware but they deserve credit for cramming
all 9 orighinal "Gold Box" AD&D games on one CD-ROM and selling it for under $20.
This disc contains:
The Forgotten Realms Epic:
- Pool of Radiance: you and and your party first help the city of Phlan defeat
the evils that threaten it, then search for the legendary Pool of Radiance.
The first in a series of successful "gold box" AD&D games for SSI, you create
your party and maneuver it through 1st-perspective dungeons and overhead-view
turn-based sequences.
- Curse of the Auzure Bonds: your party have been ambushed, captured and cursed
with five azure bonds. These bonds have dangerous magical powers that can take
control of you at the most inopportune times. You must search for the source
of the bonds, and free your party from the curse.
- Secret of the Silver Blades: the heroes from Pool of Radiance and Curse of the
Azure Bonds return once again. This time, they arrive naked via a magical well
inside a frozen town wishing for heroes to help them. The party once again
attempts to save a town under siege (once re-equipped) and struggles to learn
the secret of the Silver Blades...
- Pools of Darkness: ten years have passed and your party returns to the city
where it started, Phlan. The city is thriving, and looks quite idealic. But a
sinister force is lurking deep in the shadows...
The Dragonlance Epic:
- Chapions of Krynn: the War of the Lance is over, the dragonarmies have been
defeated. But evil has not left Krynn. In northeastern Ansalon, outposts of
the Knights of Solamnia remain to guard the fragile peace. Your party of
adventurers is hired to carry out missions for the Knights. On your first
mission, you stumble upon Draconians, long believed to have left the area.
What are their plans? On your travels you have to face dangers in many
dungeons and towns and might even meet some of the legendary Heroes of the
Lance.
Champions of Krynn is the first of SSI's "gold box" games set in the AD&D
world of Dragonlance, with all the usual features: first-person view and
movement in dungeons, towns and outposts, overland travel on a map of the area
and tactical turn-based combat from a top-down perspective.
As the first game set in Krynn, it has several features unique to that setting:
In character races, one can choose from Kender, Silvanesti or Qualinesti Elves
and Mountain or Hill Dwarves in addition to humans and half-elves. Special
character classes include Solamnic Knights, clerics of the major deities of
Krynn and mages of either the Red or the White Robe. The deities grant special
spells and powers to their respective clerics. Red and White mages have access
to different spells and the phases of the moons of Krynn affect their spellcasting
abilities.
- Death Knights of Krynn: the 2nd volume of the Dragonlance epic and is the sequel
to Champions of Krynn. Characters from that game may be imported to this game.
Before the threat was defeating Myrtani and the the Draconian armies. Apparently
evil has been working overtime in Krynn. This time the party faces an undead
threat that turns former friends into fierce enemies and infests Krynn with hordes
of decaying monsters. The party must find the origin of these nightmarish undead
creatures and eliminate it in order to save Krynn from turning into a land of undead.
- The Dark Queen of Krynn: last part in the Dragonlance Role-Playing series using
the standard game-engine found in the "Goldbox"-series (with slight enhancements).
Evil, after failing two times before, finally tries to defeat Good and conquer the
world of Krynn. This time, the Dark Queen herself will take command over the forces
of Evil. Her aim is to enter Krynn, which would ultimatly lead to the defeat of Good.
The party's task is to prevent this.
Characters from "Death Knights of Krynn" can be transferred.
The Savage Frontier Epic:
- Gateway to the Savage Frontier: overhead view RPG based on the paper-based Advanced
Dungeons & Dragons: Forgotten Realms. First in the "Savage Frontier" series, but
follows other AD&D/SSI products. Story line requires you to stop marauding invaders
"from afar."
- Treasures of the Savage Frontier: The Heroes of Ascore have been magically summoned
to help old dwarven allies retake the city of Llorkh from the foul Zhentarim legions.
After that, there are more dangers that lurk in the wilds of the Savage Frontier...
The sequel to Gateway to the Savage Frontier is a role-playing game using SSI's
standard Gold Box gameplay system. You can import existing characters from playing
the first game. The game is viewed form above, as you move your party into mystery,
buildings and combat. The game now includes weather affecting movement, NPC interaction.
Even more amazing, the disc came with FULL HARDCOPY DOCS.
Link:
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