Bienvenidos a Abandonsocios: El Portal de los Juegos Antiguos
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Microcontrollers for Sun Electronics Kangaroo and Data East E.D.F.: Earth Defense Force have been dumped and emulated. This fixes several issues where the simulation was incorrect for Kangaroo, affecting gameplay and sound. Speaking of which, there have been quite a few fixes for sound issues in arcade games this month.Regional variants of the Apple II computer line allowed the user to switch between US English mode and local mode, affecting the display character set and the keyboard layout. This release greatly improves support for language selection and adds support for several European Apple IIe and Apple IIc variants. In other Apple emulation news, the ’030-based PowerBook series is coming to life: you might want to try out the PowerBook 140, 160, 170 and 180 or variants thereof.There’s lots more in this release, including more Amiga sound and video cards, CPU emulation fixes, and better DMA behaviour for emulated Sound Blaster cards. You can read about all the exciting developments in the whatsnew.txt file, or get the source code and 64-bit Windows binary packages from the download page.
Today’s the day you get to experience MAME 0.274 for the first time! As previously mentioned, our Windows binary releases now require a CPU with x86-64-v2 functionality. The most anticipated feature completed this month is almost certainly the 64-bit ARMv8 recompiler back-end. It’s been tested on macOS, conventional Linux and Android, and provides some very welcome performance improvements when emulating systems with RISC CPUs, including MIPS III, PowerPC and SuperH. In addition to the new back-end, we’ve fixed some bugs in the existing back-ends and made some performance improvements for x86-64. Keep in mind that the actual performance benefits you experience will vary substantially depending on your CPU and the emulated system and software.While that was happening, emulation work continued to progress. This release adds support for numerous digital pets, a couple more Tronica LCD games, and several synthesisers. Several CD-i graphics formats have been fixed, and speaking of Philips, video emulation for their Minitel 2 terminal has been improved as well. Our NEC µPD17771C emulation has been completely overhauled, which is particularly noticeable in Star Speeder on the Epoch Super Cassette Vision.Lots has been going on in computer emulation this month. We’ve taken a few steps along the road to emulating the first-generation Power Macintosh systems; the Heath/Zenith computers now have hard-sectored floppy formats and working joystick support; the JUKU E5104 now has mouse support; the Silicon Graphics Professional IRIS 4D workstations are now considered working. There’s also been some work on Amiga graphics emulation, although some of the improvements missed this release.
MAME 0.275 is out now! It’s been a short month, but there’s still been plenty of interesting development. This release adds support for several arcade games on PlayStation-based hardware, a few PowerBook Duo sub-notebook computers, some hand-held LCD games, and a couple of Casio music keyboards. Support for the Zorro II bus used in the Amiga 2000 has been improved, including DMA support and a few more emulated cards. Some graphical glitches in Konami arcade games have been fixed. The Oberheim DMX drum machine is now fully emulated. We’ve even optimised the recompilers a little more this month.
After two long months, MAME 0.278 is finally ready. Of course, the big news is that the new sound system has arrived! The benefits it brings include:Native WASAPI support on Windows and PipeWire support on Linux.Support for sound input for emulated systems that have microphones or other audio capture hardware.Support for multi-channel input and output.Built-in effects, including a parametric equaliser and dynamic range compressor.Better quality sample rate conversion and mixing, and lower latency.As this is the first release of a major new component, it’s going to be rough around the edges in some ways. But we’re already thinking about some of the ways we can improve it further over the coming months.We’ve been busy with the sound system, but we haven’t stopped working on emulation. There are some nice fixes for graphical issues in 3D systems, including Sega Model 2 and Taito Type Zero. But it doesn’t stop with 3D – the 2D classics are still getting love. Quite a few Konami games are looking nicer, including often-overlooked cocktail mode support, and all the missing graphics in the iconic IGS mahjong game Long Hu Bang are finally fixed.There’s a long list of newly supported systems this month. We’ve got Exidy and Taito arcade games from the 1970s, LCD games from behind the Iron Curtain, and a whole pile of recently dumped TV games. On top of that, numerous additional versions of Gaelco arcade games have surfaced from the archives. In between, you’ll find rare Capcom arcade releases, music workstations and sequencers, game watches, casino games, and more. If you do play casino games, please be aware that some of the default input assignments for gambling games have changed in this release.There’s lots of fun to be had with the computer emulation updates in this release. The Victor 9000 has had its floppy support overhauled and SASI hard disk support added. There’s been a bit of a flurry of updates for the Sanyo PHC-25. The POKEY’s serial communication support used by the Atari 8-bit computers has finally been implemented properly.